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dont know if you use ambiant occlusion but you should look into that for poser cos it really make objects that are touching look like they are touching and helps add depth folds.
hmmm
Thank you
If you don't like it you don't like it, fait enouph you cant tell an artist to change there style... hmm maybe thats probably because I set the ray trace reflection surface to 0.3 instead of 0.2. Some of my work i done with it set to 0.3 and sometimes 0.2. Normally glass and plastic is set to about 0.5 and pure mirror at 1. But if you look at some oiled naked pictures across the web, some of them are pretty reflective and shiny. I think It may have looked better at 0.15 perhaps just a slight moist sheen hmmm Thank you anyway
reflectivity i rate should be ever lower 0.09 but that you can play with to you own liking the main this is having a bump map thats ever so slight and apply it as a spec map aswell so the hi lights match the bump map.
its just some friendly advise take it or leave it it will give a warmness to the figure i rate and make them seem more soft and less cold and hard as far as i know there are amazing tuts on DA for poser skin shading that i think goes though some of this and yuo just add some more spec and slight reflectivity and you have wet or oiled skin.
like i said just my view take it or leave it.
Thanks for the tips its much appreciated, I will have them in mind though